Replace spawn marker with box-based figure
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@@ -54,13 +54,13 @@ export const SpawnRenderer = ({ node }: { node: SpawnNode }) => {
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<meshStandardMaterial {...materialProps} />
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</mesh>
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<mesh position={[0, 0.36, 0]} {...handlers}>
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<cylinderGeometry args={[0.08, 0.08, 0.54, 24]} />
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<mesh position={[0, 0.41, 0]} {...handlers}>
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<boxGeometry args={[0.3, 0.54, 0.16]} />
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<meshStandardMaterial {...materialProps} />
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</mesh>
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<mesh position={[0, 0.68, 0]} {...handlers}>
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<sphereGeometry args={[0.16, 24, 16]} />
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<mesh position={[0, 0.83, 0]} {...handlers}>
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<boxGeometry args={[0.18, 0.18, 0.18]} />
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<meshStandardMaterial {...materialProps} />
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</mesh>
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</group>
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