Replace spawn marker with box-based figure

This commit is contained in:
sudhir
2026-04-30 23:34:14 +05:30
parent f375861439
commit 1dc9ea0ba8
3 changed files with 6 additions and 6 deletions
@@ -54,13 +54,13 @@ export const SpawnRenderer = ({ node }: { node: SpawnNode }) => {
<meshStandardMaterial {...materialProps} />
</mesh>
<mesh position={[0, 0.36, 0]} {...handlers}>
<cylinderGeometry args={[0.08, 0.08, 0.54, 24]} />
<mesh position={[0, 0.41, 0]} {...handlers}>
<boxGeometry args={[0.3, 0.54, 0.16]} />
<meshStandardMaterial {...materialProps} />
</mesh>
<mesh position={[0, 0.68, 0]} {...handlers}>
<sphereGeometry args={[0.16, 24, 16]} />
<mesh position={[0, 0.83, 0]} {...handlers}>
<boxGeometry args={[0.18, 0.18, 0.18]} />
<meshStandardMaterial {...materialProps} />
</mesh>
</group>