Add 3D wall endpoint move controls
This commit is contained in:
@@ -14,11 +14,13 @@ import {
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StairSegmentNode,
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sceneRegistry,
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useScene,
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type WallNode,
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WindowNode,
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} from '@pascal-app/core'
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import { useViewer } from '@pascal-app/viewer'
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import { Html } from '@react-three/drei'
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import { useFrame } from '@react-three/fiber'
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import { Move } from 'lucide-react'
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import { useCallback, useRef } from 'react'
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import * as THREE from 'three'
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import { sfxEmitter } from '../../lib/sfx-bus'
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@@ -47,12 +49,16 @@ export function FloatingActionMenu() {
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const updateNode = useScene((s) => s.updateNode)
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const mode = useEditor((s) => s.mode)
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const isFloorplanHovered = useEditor((s) => s.isFloorplanHovered)
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const movingWallEndpoint = useEditor((s) => s.movingWallEndpoint)
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const setMovingNode = useEditor((s) => s.setMovingNode)
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const setMovingWallEndpoint = useEditor((s) => s.setMovingWallEndpoint)
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const setCurvingWall = useEditor((s) => s.setCurvingWall)
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const setSelection = useViewer((s) => s.setSelection)
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const setEditingHole = useEditor((s) => s.setEditingHole)
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const groupRef = useRef<THREE.Group>(null)
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const startEndpointGroupRef = useRef<THREE.Group>(null)
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const endEndpointGroupRef = useRef<THREE.Group>(null)
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// Only show for single selection of specific types
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const selectedId = selectedIds.length === 1 ? selectedIds[0] : null
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@@ -85,6 +91,29 @@ export function FloatingActionMenu() {
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const yOffset = isStructural ? 0.8 : 0.3
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groupRef.current.position.set(center.x, box.max.y + yOffset, center.z)
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}
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if (node?.type === 'wall') {
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const wall = node as WallNode
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const wallLength = Math.hypot(wall.end[0] - wall.start[0], wall.end[1] - wall.start[1])
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const endpointYOffset = 0.35
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const startWorld = obj.localToWorld(new THREE.Vector3(0, 0, 0))
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const endWorld = obj.localToWorld(new THREE.Vector3(wallLength, 0, 0))
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if (startEndpointGroupRef.current) {
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startEndpointGroupRef.current.position.set(
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startWorld.x,
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startWorld.y + endpointYOffset,
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startWorld.z,
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)
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}
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if (endEndpointGroupRef.current) {
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endEndpointGroupRef.current.position.set(
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endWorld.x,
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endWorld.y + endpointYOffset,
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endWorld.z,
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)
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}
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}
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}
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})
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@@ -122,6 +151,16 @@ export function FloatingActionMenu() {
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},
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[canCurveSelectedWall, node, setCurvingWall, setSelection],
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)
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const handleEndpointMove = useCallback(
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(endpoint: 'start' | 'end', e: React.MouseEvent) => {
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e.stopPropagation()
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if (!(node && node.type === 'wall')) return
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sfxEmitter.emit('sfx:item-pick')
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setMovingWallEndpoint({ wall: node, endpoint })
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setSelection({ selectedIds: [] })
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},
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[node, setMovingWallEndpoint, setSelection],
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)
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const handleDuplicate = useCallback(
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(e: React.MouseEvent) => {
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@@ -307,32 +346,68 @@ export function FloatingActionMenu() {
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[node?.type, selectedId, setSelection],
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)
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if (!(selectedId && node && isValidType && !isFloorplanHovered && mode !== 'delete')) return null
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if (
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!(selectedId && node && isValidType && !isFloorplanHovered && mode !== 'delete') ||
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movingWallEndpoint
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)
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return null
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return (
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<group ref={groupRef}>
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<Html
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center
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style={{
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pointerEvents: 'auto',
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touchAction: 'none',
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}}
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zIndexRange={[100, 0]}
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>
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<NodeActionMenu
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onAddHole={node && HOLE_TYPES.includes(node.type) ? handleAddHole : undefined}
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onCurve={canCurveSelectedWall ? handleCurve : undefined}
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onDelete={handleDelete}
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onDuplicate={
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node && !DELETE_ONLY_TYPES.includes(node.type) && !HOLE_TYPES.includes(node.type)
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? handleDuplicate
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: undefined
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}
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onMove={node && !DELETE_ONLY_TYPES.includes(node.type) ? handleMove : undefined}
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onPointerDown={(e) => e.stopPropagation()}
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onPointerUp={(e) => e.stopPropagation()}
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/>
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</Html>
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<group>
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<group ref={groupRef}>
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<Html
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center
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style={{
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pointerEvents: 'auto',
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touchAction: 'none',
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}}
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zIndexRange={[100, 0]}
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>
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<NodeActionMenu
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onAddHole={node && HOLE_TYPES.includes(node.type) ? handleAddHole : undefined}
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onCurve={canCurveSelectedWall ? handleCurve : undefined}
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onDelete={handleDelete}
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onDuplicate={
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node && !DELETE_ONLY_TYPES.includes(node.type) && !HOLE_TYPES.includes(node.type)
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? handleDuplicate
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: undefined
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}
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onMove={node && !DELETE_ONLY_TYPES.includes(node.type) ? handleMove : undefined}
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onPointerDown={(e) => e.stopPropagation()}
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onPointerUp={(e) => e.stopPropagation()}
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/>
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</Html>
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</group>
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{node?.type === 'wall' && (
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<>
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<group ref={startEndpointGroupRef}>
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<Html center style={{ pointerEvents: 'auto', touchAction: 'none' }} zIndexRange={[100, 0]}>
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<button
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aria-label="Move wall start"
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className="pointer-events-auto flex h-8 w-8 items-center justify-center rounded-full border border-border bg-background/95 text-muted-foreground shadow-lg backdrop-blur-md transition-colors hover:bg-accent hover:text-foreground"
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onClick={(e) => handleEndpointMove('start', e)}
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onPointerDown={(e) => e.stopPropagation()}
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type="button"
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>
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<Move className="h-4 w-4" />
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</button>
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</Html>
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</group>
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<group ref={endEndpointGroupRef}>
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<Html center style={{ pointerEvents: 'auto', touchAction: 'none' }} zIndexRange={[100, 0]}>
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<button
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aria-label="Move wall end"
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className="pointer-events-auto flex h-8 w-8 items-center justify-center rounded-full border border-border bg-background/95 text-muted-foreground shadow-lg backdrop-blur-md transition-colors hover:bg-accent hover:text-foreground"
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onClick={(e) => handleEndpointMove('end', e)}
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onPointerDown={(e) => e.stopPropagation()}
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type="button"
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>
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<Move className="h-4 w-4" />
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</button>
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</Html>
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</group>
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</>
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)}
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</group>
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)
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}
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@@ -21,6 +21,7 @@ import { SlabHoleEditor } from './slab/slab-hole-editor'
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import { SlabTool } from './slab/slab-tool'
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import { StairTool } from './stair/stair-tool'
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import { CurveWallTool } from './wall/curve-wall-tool'
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import { MoveWallEndpointTool } from './wall/move-wall-endpoint-tool'
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import { WallTool } from './wall/wall-tool'
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import { WindowTool } from './window/window-tool'
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import { ZoneBoundaryEditor } from './zone/zone-boundary-editor'
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@@ -52,6 +53,7 @@ export const ToolManager: React.FC = () => {
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const mode = useEditor((state) => state.mode)
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const tool = useEditor((state) => state.tool)
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const movingNode = useEditor((state) => state.movingNode)
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const movingWallEndpoint = useEditor((state) => state.movingWallEndpoint)
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const curvingWall = useEditor((state) => state.curvingWall)
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const editingHole = useEditor((state) => state.editingHole)
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const selectedZoneId = useViewer((state) => state.selection.zoneId)
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@@ -142,6 +144,7 @@ export const ToolManager: React.FC = () => {
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{showCeilingHoleEditor && selectedCeilingId && editingHole && (
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<CeilingHoleEditor ceilingId={selectedCeilingId} holeIndex={editingHole.holeIndex} />
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)}
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{movingWallEndpoint && <MoveWallEndpointTool target={movingWallEndpoint} />}
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{curvingWall && <CurveWallTool node={curvingWall} />}
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{movingNode && movingNode.type !== 'building' && <MoveTool />}
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{!movingNode && BuildToolComponent && <BuildToolComponent />}
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@@ -0,0 +1,266 @@
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'use client'
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import { type AnyNodeId, emitter, type GridEvent, useScene, type WallNode } from '@pascal-app/core'
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import { useViewer } from '@pascal-app/viewer'
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import { useCallback, useEffect, useRef, useState } from 'react'
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import { markToolCancelConsumed } from '../../../hooks/use-keyboard'
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import { sfxEmitter } from '../../../lib/sfx-bus'
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import useEditor, { type MovingWallEndpoint } from '../../../store/use-editor'
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import { CursorSphere } from '../shared/cursor-sphere'
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import {
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isWallLongEnough,
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snapWallDraftPoint,
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type WallPlanPoint,
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} from './wall-drafting'
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function samePoint(a: WallPlanPoint, b: WallPlanPoint) {
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return a[0] === b[0] && a[1] === b[1]
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}
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type LinkedWallSnapshot = {
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id: WallNode['id']
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start: WallPlanPoint
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end: WallPlanPoint
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}
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function getLinkedWallSnapshots(args: {
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wallId: WallNode['id']
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wallParentId: string | null
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originalStart: WallPlanPoint
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originalEnd: WallPlanPoint
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}) {
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const { wallId, wallParentId, originalStart, originalEnd } = args
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const { nodes } = useScene.getState()
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const snapshots: LinkedWallSnapshot[] = []
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for (const node of Object.values(nodes)) {
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if (!(node?.type === 'wall' && node.id !== wallId)) {
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continue
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}
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if ((node.parentId ?? null) !== wallParentId) {
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continue
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}
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if (
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!samePoint(node.start, originalStart) &&
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!samePoint(node.start, originalEnd) &&
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!samePoint(node.end, originalStart) &&
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!samePoint(node.end, originalEnd)
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) {
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continue
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}
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snapshots.push({
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id: node.id,
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start: [...node.start] as WallPlanPoint,
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end: [...node.end] as WallPlanPoint,
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})
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}
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return snapshots
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}
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function getLinkedWallUpdates(
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linkedWalls: LinkedWallSnapshot[],
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originalStart: WallPlanPoint,
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originalEnd: WallPlanPoint,
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nextStart: WallPlanPoint,
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nextEnd: WallPlanPoint,
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) {
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return linkedWalls.map((wall) => ({
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id: wall.id,
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start: samePoint(wall.start, originalStart)
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? nextStart
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: samePoint(wall.start, originalEnd)
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? nextEnd
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: wall.start,
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end: samePoint(wall.end, originalStart)
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? nextStart
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: samePoint(wall.end, originalEnd)
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? nextEnd
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: wall.end,
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}))
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}
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export const MoveWallEndpointTool: React.FC<{ target: MovingWallEndpoint }> = ({ target }) => {
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const activatedAtRef = useRef<number>(Date.now())
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const previousGridPosRef = useRef<WallPlanPoint | null>(null)
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const shiftPressedRef = useRef(false)
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const nodeIdRef = useRef(target.wall.id)
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const originalStartRef = useRef<WallPlanPoint>([...target.wall.start] as WallPlanPoint)
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const originalEndRef = useRef<WallPlanPoint>([...target.wall.end] as WallPlanPoint)
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const fixedPointRef = useRef<WallPlanPoint>(
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target.endpoint === 'start'
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? ([...target.wall.end] as WallPlanPoint)
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: ([...target.wall.start] as WallPlanPoint),
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)
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const linkedOriginalsRef = useRef(
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getLinkedWallSnapshots({
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wallId: target.wall.id,
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wallParentId: target.wall.parentId ?? null,
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originalStart: target.wall.start,
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originalEnd: target.wall.end,
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}),
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)
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const previewRef = useRef<{ start: WallPlanPoint; end: WallPlanPoint } | null>(null)
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const [cursorLocalPos, setCursorLocalPos] = useState<[number, number, number]>(() => {
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const point = target.endpoint === 'start' ? target.wall.start : target.wall.end
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return [point[0], 0, point[1]]
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})
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const exitMoveMode = useCallback(() => {
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useEditor.getState().setMovingWallEndpoint(null)
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}, [])
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useEffect(() => {
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const nodeId = nodeIdRef.current
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const originalStart = originalStartRef.current
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const originalEnd = originalEndRef.current
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const fixedPoint = fixedPointRef.current
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const levelWalls = Object.values(useScene.getState().nodes).filter(
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(node): node is WallNode =>
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node?.type === 'wall' && (node.parentId ?? null) === (target.wall.parentId ?? null),
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)
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useScene.temporal.getState().pause()
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let wasCommitted = false
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const applyNodePreview = (
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updates: Array<{ id: WallNode['id']; start: WallPlanPoint; end: WallPlanPoint }>,
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) => {
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useScene.getState().updateNodes(
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updates.map((entry) => ({
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id: entry.id as AnyNodeId,
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data: { start: entry.start, end: entry.end },
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})),
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)
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for (const entry of updates) {
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useScene.getState().markDirty(entry.id as AnyNodeId)
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}
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}
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const applyPreview = (movingPoint: WallPlanPoint) => {
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const nextStart = target.endpoint === 'start' ? movingPoint : fixedPoint
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const nextEnd = target.endpoint === 'end' ? movingPoint : fixedPoint
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previewRef.current = { start: nextStart, end: nextEnd }
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setCursorLocalPos([movingPoint[0], 0, movingPoint[1]])
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applyNodePreview([
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{ id: nodeId, start: nextStart, end: nextEnd },
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...getLinkedWallUpdates(
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linkedOriginalsRef.current,
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originalStart,
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originalEnd,
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nextStart,
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nextEnd,
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),
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])
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}
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const restoreOriginal = () => {
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applyNodePreview([{ id: nodeId, start: originalStart, end: originalEnd }, ...linkedOriginalsRef.current])
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}
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const onGridMove = (event: GridEvent) => {
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const planPoint: WallPlanPoint = [event.localPosition[0], event.localPosition[2]]
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const snappedPoint = snapWallDraftPoint({
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point: planPoint,
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walls: levelWalls,
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start: fixedPoint,
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angleSnap: !shiftPressedRef.current,
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ignoreWallIds: [nodeId],
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})
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if (
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previousGridPosRef.current &&
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(snappedPoint[0] !== previousGridPosRef.current[0] ||
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snappedPoint[1] !== previousGridPosRef.current[1])
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) {
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sfxEmitter.emit('sfx:grid-snap')
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}
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previousGridPosRef.current = snappedPoint
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applyPreview(snappedPoint)
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}
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const onGridClick = (event: GridEvent) => {
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if (Date.now() - activatedAtRef.current < 150) {
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event.nativeEvent?.stopPropagation?.()
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return
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}
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const preview = previewRef.current ?? { start: originalStart, end: originalEnd }
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const hasChanged =
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!samePoint(preview.start, originalStart) || !samePoint(preview.end, originalEnd)
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if (hasChanged && isWallLongEnough(preview.start, preview.end)) {
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wasCommitted = true
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useScene.temporal.getState().resume()
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applyNodePreview([
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{ id: nodeId, start: preview.start, end: preview.end },
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...getLinkedWallUpdates(
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linkedOriginalsRef.current,
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originalStart,
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originalEnd,
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preview.start,
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preview.end,
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),
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])
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useScene.temporal.getState().pause()
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sfxEmitter.emit('sfx:item-place')
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}
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useViewer.getState().setSelection({ selectedIds: [nodeId] })
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exitMoveMode()
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event.nativeEvent?.stopPropagation?.()
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}
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const onCancel = () => {
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restoreOriginal()
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useViewer.getState().setSelection({ selectedIds: [nodeId] })
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useScene.temporal.getState().resume()
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markToolCancelConsumed()
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exitMoveMode()
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}
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const onKeyDown = (event: KeyboardEvent) => {
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if (event.target instanceof HTMLInputElement || event.target instanceof HTMLTextAreaElement) {
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return
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}
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if (event.key === 'Shift') {
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shiftPressedRef.current = true
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}
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}
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const onKeyUp = (event: KeyboardEvent) => {
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if (event.key === 'Shift') {
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shiftPressedRef.current = false
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}
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}
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emitter.on('grid:move', onGridMove)
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emitter.on('grid:click', onGridClick)
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emitter.on('tool:cancel', onCancel)
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window.addEventListener('keydown', onKeyDown)
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window.addEventListener('keyup', onKeyUp)
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return () => {
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if (!wasCommitted) {
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restoreOriginal()
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}
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useScene.temporal.getState().resume()
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emitter.off('grid:move', onGridMove)
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emitter.off('grid:click', onGridClick)
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emitter.off('tool:cancel', onCancel)
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window.removeEventListener('keydown', onKeyDown)
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window.removeEventListener('keyup', onKeyUp)
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}
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}, [exitMoveMode, target])
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return (
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<group>
|
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<CursorSphere position={cursorLocalPos} showTooltip={false} />
|
||||
</group>
|
||||
)
|
||||
}
|
||||
@@ -74,6 +74,11 @@ export type FloorplanSelectionTool = 'click' | 'marquee'
|
||||
// Combined tool type
|
||||
export type Tool = SiteTool | StructureTool | FurnishTool
|
||||
|
||||
export type MovingWallEndpoint = {
|
||||
wall: WallNode
|
||||
endpoint: 'start' | 'end'
|
||||
}
|
||||
|
||||
type EditorState = {
|
||||
phase: Phase
|
||||
setPhase: (phase: Phase) => void
|
||||
@@ -117,6 +122,8 @@ type EditorState = {
|
||||
| BuildingNode
|
||||
| null,
|
||||
) => void
|
||||
movingWallEndpoint: MovingWallEndpoint | null
|
||||
setMovingWallEndpoint: (value: MovingWallEndpoint | null) => void
|
||||
curvingWall: WallNode | null
|
||||
setCurvingWall: (wall: WallNode | null) => void
|
||||
selectedReferenceId: string | null
|
||||
@@ -467,6 +474,10 @@ const useEditor = create<EditorState>()(
|
||||
| ItemNode
|
||||
| WindowNode
|
||||
| DoorNode
|
||||
| FenceNode
|
||||
| CeilingNode
|
||||
| SlabNode
|
||||
| WallNode
|
||||
| RoofNode
|
||||
| RoofSegmentNode
|
||||
| StairNode
|
||||
@@ -474,6 +485,8 @@ const useEditor = create<EditorState>()(
|
||||
| BuildingNode
|
||||
| null,
|
||||
setMovingNode: (node) => set({ movingNode: node }),
|
||||
movingWallEndpoint: null,
|
||||
setMovingWallEndpoint: (value) => set({ movingWallEndpoint: value }),
|
||||
curvingWall: null,
|
||||
setCurvingWall: (wall) => set({ curvingWall: wall }),
|
||||
selectedReferenceId: null,
|
||||
|
||||
Reference in New Issue
Block a user