events handlers
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@@ -9,10 +9,10 @@ export const LevelRenderer = ({ node }: { node: LevelNode }) => {
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useRegistry(node.id, node.type, ref);
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return (
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<group ref={ref}>
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<mesh receiveShadow>
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{/* <mesh receiveShadow>
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<boxGeometry args={[10, 0.1, 10]} />
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<meshStandardMaterial color="orange" />
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</mesh>
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</mesh> */}
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{node.children.map((childId) => (
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<NodeRenderer key={childId} nodeId={childId} />
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))}
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