feat: add material system for all node types
- Add MaterialSchema with 10 presets (white, brick, concrete, wood, glass, metal, plaster, tile, marble, custom) - Add material field to Wall, Slab, Door, Window, Ceiling, Roof, RoofSegment nodes - Create MaterialPicker UI component with preset selection and custom properties - Update all renderers to support material rendering with caching - Add Material section to all node panels (WallPanel, SlabPanel, DoorPanel, WindowPanel, CeilingPanel, RoofPanel, RoofSegmentPanel) - Update AGENTS.md with Material System documentation
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@@ -18,9 +18,6 @@
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"release:minor": "gh workflow run release.yml -f package=both -f bump=minor",
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"release:major": "gh workflow run release.yml -f package=both -f bump=major"
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},
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"dependencies": {
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"portless": "^0.4.2"
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},
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"devDependencies": {
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"@biomejs/biome": "^2.4.6",
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"dotenv-cli": "^11.0.0",
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