slab rendering + select
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@@ -5,6 +5,8 @@ import {
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emitter,
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type ItemEvent,
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type ItemNode,
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type SlabEvent,
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type SlabNode,
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type WallEvent,
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type WallNode,
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type ZoneEvent,
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@@ -17,6 +19,7 @@ type NodeConfig = {
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wall: { node: WallNode; event: WallEvent }
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building: { node: BuildingNode; event: BuildingEvent }
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zone: { node: ZoneNode; event: ZoneEvent }
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slab: { node: SlabNode; event: SlabEvent }
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}
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type NodeType = keyof NodeConfig
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