registry / systems / renderer
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import { useRegistry, WallNode } from "@pascal-app/core";
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import { useRef } from "react";
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import { Mesh } from "three";
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import { NodeRenderer } from "../node-renderer";
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export const WallRenderer = ({ node }: { node: WallNode }) => {
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const ref = useRef<Mesh>(null!);
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useRegistry(node.id, "wall", ref);
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return (
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<mesh ref={ref} castShadow receiveShadow>
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{/* WallSystem will replace this geometry in the next frame */}
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<boxGeometry args={[0, 0, 0]} />
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<meshStandardMaterial color="lightgray" />
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{node.children.map((childId) => (
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<NodeRenderer key={childId} nodeId={childId} />
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))}
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</mesh>
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);
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};
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