feat: stair system, scene graph utilities, read-only mode, viewer state improvements (#210)

Stair system (full stack):
- New StairNode + StairSegmentNode schemas with flights, landings, L/U-shapes
- StairSystem: geometry generation with throttled per-frame updates
- Stair tool, edit system, panels, tree node, and renderers
- Event bus types, scene registry, and command palette entries

Scene graph utilities:
- cloneLevelSubtree: deep-clone a level with remapped IDs
- forkSceneGraph: clone + strip scan/guide nodes for project forking

Core improvements:
- Read-only mode on scene store (blocks create/update/delete when locked)
- readOnly guards on node-actions and collection actions
- Upload store for scan/guide file upload handling

Viewer state:
- previewSelectedIds for box-select live preview
- hoverHighlightMode (default/delete) for delete-mode hover outline
This commit is contained in:
Pascal
2026-04-05 01:20:43 -04:00
committed by GitHub
parent 08f93f527a
commit 0bd0cab533
34 changed files with 1914 additions and 7 deletions
+6
View File
@@ -10,6 +10,8 @@ import type {
RoofSegmentNode,
SiteNode,
SlabNode,
StairNode,
StairSegmentNode,
WallNode,
WindowNode,
ZoneNode,
@@ -41,6 +43,8 @@ export type SlabEvent = NodeEvent<SlabNode>
export type CeilingEvent = NodeEvent<CeilingNode>
export type RoofEvent = NodeEvent<RoofNode>
export type RoofSegmentEvent = NodeEvent<RoofSegmentNode>
export type StairEvent = NodeEvent<StairNode>
export type StairSegmentEvent = NodeEvent<StairSegmentNode>
export type WindowEvent = NodeEvent<WindowNode>
export type DoorEvent = NodeEvent<DoorNode>
@@ -104,6 +108,8 @@ type EditorEvents = GridEvents &
NodeEvents<'ceiling', CeilingEvent> &
NodeEvents<'roof', RoofEvent> &
NodeEvents<'roof-segment', RoofSegmentEvent> &
NodeEvents<'stair', StairEvent> &
NodeEvents<'stair-segment', StairSegmentEvent> &
NodeEvents<'window', WindowEvent> &
NodeEvents<'door', DoorEvent> &
CameraControlEvents &