feat(editor): live floor-stacking, unified handle system, slab-hole editing + interaction polish (#375)

- Live slab-stacking Y previews for all floor-placed kinds (item/shelf/spawn/column/stair) during placement + both move pathways, via a shared core resolver; canonical positions unchanged.
- Unified 3D handle system (one drag pipeline + one visual primitive) with forgiving invisible hit-areas on every handle, kept on EDITOR_LAYER so they don't poison the MRT scene pass.
- Hover + click-to-edit slab holes in 3D (manual hole -> hole editor; stair/elevator hole -> select owner); generic cross-arrow polygon-move grip; normalized handle interaction colors.
- NaN-safe node mutations + non-finite shadow-light bounds guard.
- Built on #373 (level-scoped alignment / registry slab tool); #373 owns X/Z alignment, this owns Y floor-stacking.
This commit is contained in:
Aymeric Rabot
2026-06-05 16:24:48 -04:00
committed by GitHub
parent d1b40aa98d
commit 0b338cf647
51 changed files with 3942 additions and 1418 deletions
+12
View File
@@ -38,6 +38,12 @@ export {
sceneRegistry,
useRegistry,
} from './hooks/scene-registry/scene-registry'
export {
type FloorPlacedElevationArgs,
getFloorPlacedElevation,
getFloorPlacedFootprints,
getFloorStackedPosition,
} from './hooks/spatial-grid/floor-placed-elevation'
export { pointInPolygon, spatialGridManager } from './hooks/spatial-grid/spatial-grid-manager'
export {
initSpatialGridSync,
@@ -79,6 +85,12 @@ export {
type MaterialCategory,
toLibraryMaterialRef,
} from './material-library'
export type {
FloorPlacedFootprint,
FloorPlacedFootprintContext,
FloorPlacedFootprintResolver,
FloorPlacedFootprintsResolver,
} from './registry'
export * from './registry'
export * from './schema'
export * from './services'