sync: comprehensive monorepo → editor parity (2D/3D decoupling, UX polish, crash fixes)
Squash merge of 3 commits: 1. useLiveTransforms store for 2D/3D decoupling + floorplan overhaul + Sentry crash fixes 2. Comprehensive 59-file sync bringing editor to full monorepo parity (selection highlights, delete tool, furnish/zone modes, keyboard shortcuts, all panels) 3. Missing files fix (materials.ts, merged-outline-node.ts, type fix) 75 files changed, ~6K additions.
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@@ -23,7 +23,7 @@ export const WallRenderer = ({ node }: { node: WallNode }) => {
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}, [node.material, node.material?.preset, node.material?.properties, node.material?.texture])
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return (
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<mesh castShadow receiveShadow ref={ref} visible={node.visible} material={material}>
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<mesh castShadow material={material} receiveShadow ref={ref} visible={node.visible}>
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<boxGeometry args={[0, 0, 0]} />
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<mesh name="collision-mesh" visible={false} {...handlers}>
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<boxGeometry args={[0, 0, 0]} />
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